Traffic Lights Fixer

"I always did wonder why they built the sewers like that... anyway, thank goodness I got out. Seems like the traffic light's not working. I better (ficks) fix it."

- Signs greeting the player

Traffic Lights Fixer is the 10th and final level of Chris6dizzle.

Summary
In this level, the player must go down into the sewers, obtain the three traffic light bulbs (red, yellow, green), and then throw each bulb down a hatch to "restore" the traffic light. The player must then enter their apartment, fight some Zombies and Skeletons, and then head upstairs to their bedroom, where they press the button to complete the map.

Bonus Question
Inside the apartment is a Bonus Question (not a Bonus Challenge) that reads "Bonus question: What was the secret code? And you only have one chance to get it right or you lose da prize!". It is a multiple choice question on the wall with four choices: Albert, Alberto, Albatross, and Albertoss. The answer was revealed on a sign behind the wall after completing Blind Lava, which read "Secret code: Albatross"; if the player missed this sign, they will not know the answer.

Selecting Albatross in the Bonus Question will reveal a chest containing 10 Power Cores; selecting any other answer will kill the player and remove the buttons from the wall, preventing the player from answering again.

Trivia

 * This level is essentially split into two parts: part 1 involves entering the sewers, obtaining the bulbs, and fixing the traffic light; part 2 involves entering your apartment, defeating the mobs, and completing the map.
 * The answer to the secret code, Albatross, is an Easter egg, referencing Albatross Island, a location in LEGO City Undercover: The Chase Begins, a game Chris6d played as a young 'un.
 * Additionally, the sign in the beginning says "I better ficks (fix) it". Ficks is an Easter egg, referencing Chris6d's tendency to intentionally misspell words as they sound.
 * Originally, Chris6d planned to make more levels after this one, including a third Bonus Challenge, however, he decided to end the map there.
 * The end of the map shows the player falling through the Dizzying Dropper again, before teleporting them to the end of the map before their death. This implies that the whole map was all a hallucination or nightmare to the player.