Stinky Situation

"We got word of a blood trail in West Downtown. Find and follow it."

- The Headmaster to A01

1.2 Stinky Situation is the second mission of Torn: Origins. In this mission, the player must infiltrate a sewer and recover an Audio Log. It introduces the player to Sewer Rooms and dialogue choices.

Plot
The Headmaster informs A01 that a blood trail has been found in West Downtown, leading from a sewer grate. The player must follow the blood trail to a lever, which, when flipped, will unlock the sewer grate. They must then enter the sewer, get to the end of a maze and some parkour, and flip the right lever to get an Audio Log, entitled Audio Log #01.

When the player gets the Audio Log, the Headmaster will ask A01 how they think the first mission went. The player is introduced to dialogue choices which, depending on the choice they make, will positively or negatively affect their Infamy, which tells how Good or Evil they are making A01 to be. After this, the player must escape the sewer and put the Audio Log in the Examine Room in the X.I.A. Headquarters. Once they do this, it will be sent back to the chest in their Agent Quarters, so they can play the Audio Log at anytime. Once they do this, the mission ends.
 * If the player chooses [Easy], their Infamy will increase, which makes them more Evil. A01 will tell the Headmaster that the mission was "easy AF" and that they couldn't stand a chance against him. The Headmaster tells A01 to not be too cocky, and that he can't bullshit a bullshitter.
 * If the player chooses [Challenging], their Infamy will decrease, which makes them more Good. A01 will tell the Headmaster that the mission went well, but acknowledges that he could've done some things better. The Headmaster appreciates A01's honesty.

Objectives

 * Find and follow the blood trail
 * Enter the sewer
 * Play the Audio Log in the Audio Box at HQ, then deposit it in the Examine Room

Trivia

 * Regardless of which dialogue choice the player makes, the player will earn the What To Say Achievement.
 * This mission introduces the player to Sewer Rooms. The player cannot complete any sewer rooms before completing this mission.